multimedia samples from an assortment of computer and console games: 4xm: 4xm files compressed with 4X Technologies multimedia stuff; also includes SDK anm-savagewarriors: ANM files from the PC game Savage Warriors bink: common RadGameTools Bink files bfi: BFI files from the PC game Blue Force brp: These files are from the FX Fighter PC game and are suspected to be animations of some sort chaoscontrol-mux: Custom FMV files from the PC game Chaos Control etv: mystery format found on Disney's Hercules PC game film-cpk: Sega Saturn CPK files gdv: Gremlin Digital Video files hod-paf: Packed Animation File from Heart of Darkness PC game idcin: Quake II Cinematic files idroq: Quake III & derivatives RoQ files interplay-mve: MVE files used in many Interplay PC titles la-san: LucasArts Smush Animation files magiccarpet-fli: Modified FLI files from Magic Carpet PC game mvi1-avi: AVIs encoded with Motion Pixels ('mvi1') codec, from PC game called Treasure Quest psx-str: STR A/V files from Sony Playstation CD-ROMs rpl: RePLay files from Tomb Raider PC series segacd: Multimedia files from various Sega CD games sfd: Sofdec files often used on the Sega Dreamcast console smacker: RadGameTools SMK files smjpeg: SDL Motion JPEG files tgv: TGV files used in Origin PC games vqa: Vector Quantized Animation files used in Westwood Studios PC games wc3-mve: MVE files used in the Wing Commander III PC game wc4-xan: AVI files from Wing Commander IV PC game, encoded with Xan A/V codecs wve: EA WVE files maintained by Mike Melanson see also http://www.pcisys.net/~melanson/codecs/